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I have been fortunate to create audio for several major shipped AAA titles and I’ve had the pleasure of working at great studios with amazing people. I have worked on MMORPGs, Shooters, Mobile games, VR games, and AR games.

I live and breathe game audio. Every day I am learning a new skill for creating Wwise plugins using PureData, implementing binaural spatial audio, creating physics based procedural audio systems, or any other number of technical game audio methods. This is my passion, hobby, and profession and working in game audio has been my dream since childhood.

I have created undergrad curricula for game engines, implementation techniques, middleware, spatial audio, and sound design.

I like to make games as a hobby with friends - we participate in game jams and work on fun side projects in Unity and UE4. I have a youtube channel called Game Audio Guru where I make tutorials for difficult game audio concepts.  I've worked on several titles on several platforms including PC, Mobile, and VR. I specialize in technical sound design. I can work wonders with C#, Blueprints, Wwise, and FMod. 

I play games. I love Journey, Limbo, Inside, Pyre, and Hellblade just to name a few. My hobbies include sailing, kickboxing, and game development.